- Shot Finaling Artist - Atomic Cartoons - Vancouver, British Columbia, Canada
- Producer - Wizards of the Coast - Renton, Washington, United States
- Animation Director - Atomic Arcade - Raleigh, North Carolina, United States
- Console Engineer - Panic Button - Austin, Texas, United States
- Graphics Engineer - Panic Button - Austin, Texas, United States
- Software Engineer - Panic Button - Austin, Texas, United States
- Animator, 3D - Arkane Studios - Lyon, France
- Dev Tester - Arkane Studios - Lyon, France
- Engine Programmer - Arkane Studios - Lyon, France
- Environment Artist - Arkane Studios - Lyon, France
- Graphics Programmer - Arkane Studios - Lyon, France
- Level Artist - Arkane Studios - Lyon, France
- Lighting Artist - Arkane Studios - Lyon, France
- Producer - Arkane Studios - Lyon, France
- Rigging Artist - Arkane Studios - Lyon, France
- VFX Artist - Arkane Studios - Lyon, France
- World Designer - Arkane Studios - Lyon, France
- Gameplay Animator, 3D - BulletFarm - Los Angeles, California, United States
- FX Artist - Rouge Mocap - Los Angeles, California, United States
- Production Coordinator - Rouge Mocap - Los Angeles, California, United States
- Unreal Artist - Rouge Mocap - Los Angeles, California, United States
- VFX Artist - Arrowhead Game Studios - Stockholm, Sweden
- Motion Designer - Trailer Park - Woodland Hills, California, United States
- Game Designer - CrazyLabs - Tel Aviv, Israel
- Talent Acquisition Specialist - CrazyLabs - Tel Aviv, Israel
- 2D Artist - Uken Games - Toronto, Ontario, Canada
- 3D Artist - Uken Games - Toronto, Ontario, Canada
- Producer - Uken Games - Toronto, Ontario, Canada
- 3D Generalist - JLL - Johannesburg, South Africa
- 2D Spine Animator - Jam Studio - Victoria, British Columbia, Canada
- Real-Time FX Artist - Halon - Santa Monica, California, United States
- Lighting Artist - Halon - Santa Monica, California, United States
- Lighting Artist - HMX - Pune, India
- Unreal Artist - ALLSOUND - Buggenhout, Belgium
- FX Artist - Pixomondo - Montreal, Québec, Canada
- Asset Artist - Pixomondo - Vancouver, British Columbia, Canada
- Matte Painter - Herne Hill Media - Toronto, Ontario, Canada
- Pipeline TD - Rising Sun Pictures - Adelaide, Australia
- VFX Editor - Rising Sun Pictures - Adelaide, Australia
- Compositor - Rising Sun Pictures - Brisbane, Australia
- Cinematic Animator - Cloud Chamber - Montreal, Québec, Canada
- Crowd Artist - 3.0 Studio - Angouleme, France
- Level Designer - Reply Game Studios - Milan, Italy
- Concept Artist - Climax Studios - Liverpool, England
- Level Designer - Climax Studios - Liverpool, England
- Concept Artist - Climax Studios - London, England
- Level Designer - Climax Studios - London, England
- Concept Artist - Climax Studios - Portsmouth, England
- Level Designer - Climax Studios - Portsmouth, England
- Concept Artist - Climax Studios - Edinburgh, Scotland
- Level Designer - Climax Studios - Edinburgh, Scotland
- Compositor - JAM Media - Belfast, Northern Ireland
- 3D Animator - The Thinklab Media - Bilbao, Spain
- Production Coordinator - The Thinklab Media - Bilbao, Spain
- VFX Artist - Glow Production - Kuala Lumpur, Malaysia
- Senior 3D Artist - Qloud Games - Australia
- Lead Producer - Qloud Games - Australia
- Senior Technical Artist - Qloud Games - Australia
- Hardware Engineer - Eyeline Studios - Los Angeles, California, United States
- Lead World Designer - Unknown Worlds Entertainment - San Francisco, California, United States
- Environment Artist Internship - Guerrilla Games - Amsterdam, Netherlands
- Editor - Intermission Film - Melbourne, Australia
- Technical Art Intern - Sunblink - Boulder, Colorado, United States
- Junior 2D Compositor - Blue Zoo Animation - London, England
- Senior Look Development Artist - Crafty Apes - Montreal, Québec, Canada
- Mid Producer - Sketchbook Games - Essex, England
- Junior Runner - ENVY Post Production - London, England
- Senior VFX Artist - Manticore Games - San Mateo, California, United States
- Mid 3D Artist - ROCKFISH Games - Hamburg, Germany
- Mid Environment Artist - ROCKFISH Games - Hamburg, Germany
- Mid Gameplay Programmer - ROCKFISH Games - Hamburg, Germany
- Mid Programmer - ROCKFISH Games - Hamburg, Germany
- Mid UI Artist - ROCKFISH Games - Hamburg, Germany
- Producer - King - Stockholm, Sweden
- Character Artist - Bohemia Interactive - Brno, Czech Republic
- Vehicle Artist - Bohemia Interactive - Brno, Czech Republic
- Programmer - Bohemia Interactive - Mníšek Pod Brdy, Czech Republic
- Character Artist - Bohemia Interactive - Prague, Czech Republic
- Programmer - Bohemia Interactive - Prague, Czech Republic
- Programmer - Bohemia Interactive - Prague, Czech Republic
- QA Tester - Bohemia Interactive - Prague, Czech Republic
- Deployment Engineer - Bohemia Interactive - Amsterdam, Netherlands
- Cleanup Supervisor - Studio Soi - Ludwigsburg, Germany
- 3D Artist - Huuuge Games - Helsinki, Finland
- 3D Artist - Huuuge Games - Amsterdam, Netherlands
- 3D Artist - Huuuge Games - Warsaw, Poland
- Editor - Flying Bark Productions - Sydney, Australia
- VFX Supervisor - Flying Bark Productions - Sydney, Australia
- Producer - Funcom ZPX - Lisbon, Portugal
- Animator, 3D - Supercell - Shanghai, China
- VFX Artist - Supercell - Shanghai, China
- Environment Artist - Supercell - Helsinki, Finland
- VFX Artist, 2D - Supercell - Helsinki, Finland
- Animator, 3D - Steamroller Animation - Vancouver, British Columbia, Canada
- Project Manager - Tiny Studios - London, England
- Generalist, 3D - Digital Banana Studio - Angoulême, France
- Generalist, 3D - Digital Banana Studio - Paris, France
Are you a studio who is hiring?
Send us your job opening to hello@doublejumpacademy.com and you will be added to the next job openings list.