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VFX & CGI Job Openings // 8.5.2024

JOB OPENINGS
May 14, 2024
Interviewed by:
Eva Maganja

Please reshare to help spread the word to anyone still searching for opportunities in the industry!

𝗟𝗲𝘁'𝘀 𝗿𝗲𝗮𝗰𝗵 𝗮𝘀 𝗺𝗮𝗻𝘆 𝗽𝗲𝗼𝗽𝗹𝗲 𝗮𝘀 𝘄𝗲 𝗰𝗮𝗻. 🚀

Credits:

This list was compiled from an animation/VFX/game industry job postings goggle spreadsheet , team seach on Linkedin and job openings we received via email from studios:

  1. Shot Finaling Artist - Atomic Cartoons - Vancouver, British Columbia, Canada
  2. Producer - Wizards of the Coast - Renton, Washington, United States
  3. Animation Director - Atomic Arcade - Raleigh, North Carolina, United States
  4. Console Engineer - Panic Button - Austin, Texas, United States
  5. Graphics Engineer - Panic Button - Austin, Texas, United States
  6. Software Engineer - Panic Button - Austin, Texas, United States
  7. Animator, 3D - Arkane Studios - Lyon, France
  8. Dev Tester - Arkane Studios - Lyon, France
  9. Engine Programmer - Arkane Studios - Lyon, France
  10. Environment Artist - Arkane Studios - Lyon, France
  11. Graphics Programmer - Arkane Studios - Lyon, France
  12. Level Artist - Arkane Studios - Lyon, France
  13. Lighting Artist - Arkane Studios - Lyon, France
  14. Producer - Arkane Studios - Lyon, France
  15. Rigging Artist - Arkane Studios - Lyon, France
  16. VFX Artist - Arkane Studios - Lyon, France
  17. World Designer - Arkane Studios - Lyon, France
  18. Gameplay Animator, 3D - BulletFarm - Los Angeles, California, United States
  19. FX Artist - Rouge Mocap - Los Angeles, California, United States
  20. Production Coordinator - Rouge Mocap - Los Angeles, California, United States
  21. Unreal Artist - Rouge Mocap - Los Angeles, California, United States
  22. VFX Artist - Arrowhead Game Studios - Stockholm, Sweden
  23. Motion Designer - Trailer Park - Woodland Hills, California, United States
  24. Game Designer - CrazyLabs - Tel Aviv, Israel
  25. Talent Acquisition Specialist - CrazyLabs - Tel Aviv, Israel
  26. 2D Artist - Uken Games - Toronto, Ontario, Canada
  27. 3D Artist - Uken Games - Toronto, Ontario, Canada
  28. Producer - Uken Games - Toronto, Ontario, Canada
  29. 3D Generalist - JLL - Johannesburg, South Africa
  30. 2D Spine Animator - Jam Studio - Victoria, British Columbia, Canada
  31. Real-Time FX Artist - Halon - Santa Monica, California, United States
  32. Lighting Artist - Halon - Santa Monica, California, United States
  33. Lighting Artist - HMX - Pune, India
  34. Unreal Artist - ALLSOUND - Buggenhout, Belgium
  35. FX Artist - Pixomondo - Montreal, Québec, Canada
  36. Asset Artist - Pixomondo - Vancouver, British Columbia, Canada
  37. Matte Painter - Herne Hill Media - Toronto, Ontario, Canada
  38. Pipeline TD - Rising Sun Pictures - Adelaide, Australia
  39. VFX Editor - Rising Sun Pictures - Adelaide, Australia
  40. Compositor - Rising Sun Pictures - Brisbane, Australia
  41. Cinematic Animator - Cloud Chamber - Montreal, Québec, Canada
  42. Crowd Artist - 3.0 Studio - Angouleme, France
  43. Level Designer - Reply Game Studios - Milan, Italy
  44. Concept Artist - Climax Studios - Liverpool, England
  45. Level Designer - Climax Studios - Liverpool, England
  46. Concept Artist - Climax Studios - London, England
  47. Level Designer - Climax Studios - London, England
  48. Concept Artist - Climax Studios - Portsmouth, England
  49. Level Designer - Climax Studios - Portsmouth, England
  50. Concept Artist - Climax Studios - Edinburgh, Scotland
  51. Level Designer - Climax Studios - Edinburgh, Scotland
  52. Compositor - JAM Media - Belfast, Northern Ireland
  53. 3D Animator - The Thinklab Media - Bilbao, Spain
  54. Production Coordinator - The Thinklab Media - Bilbao, Spain
  55. VFX Artist - Glow Production - Kuala Lumpur, Malaysia
  56. Senior 3D Artist - Qloud Games - Australia
  57. Lead Producer - Qloud Games - Australia
  58. Senior Technical Artist - Qloud Games - Australia
  59. Hardware Engineer - Eyeline Studios - Los Angeles, California, United States
  60. Lead World Designer - Unknown Worlds Entertainment - San Francisco, California, United States
  61. Environment Artist Internship - Guerrilla Games - Amsterdam, Netherlands
  62. Editor - Intermission Film - Melbourne, Australia
  63. Technical Art Intern - Sunblink - Boulder, Colorado, United States
  64. Junior 2D Compositor - Blue Zoo Animation - London, England
  65. Senior Look Development Artist - Crafty Apes - Montreal, Québec, Canada
  66. Mid Producer - Sketchbook Games - Essex, England
  67. Junior Runner - ENVY Post Production - London, England
  68. Senior VFX Artist - Manticore Games - San Mateo, California, United States
  69. Mid 3D Artist - ROCKFISH Games - Hamburg, Germany
  70. Mid Environment Artist - ROCKFISH Games - Hamburg, Germany
  71. Mid Gameplay Programmer - ROCKFISH Games - Hamburg, Germany
  72. Mid Programmer - ROCKFISH Games - Hamburg, Germany
  73. Mid UI Artist - ROCKFISH Games - Hamburg, Germany
  74. Producer - King - Stockholm, Sweden
  75. Character Artist - Bohemia Interactive - Brno, Czech Republic
  76. Vehicle Artist - Bohemia Interactive - Brno, Czech Republic
  77. Programmer - Bohemia Interactive - Mníšek Pod Brdy, Czech Republic
  78. Character Artist - Bohemia Interactive - Prague, Czech Republic
  79. Programmer - Bohemia Interactive - Prague, Czech Republic
  80. Programmer - Bohemia Interactive - Prague, Czech Republic
  81. QA Tester - Bohemia Interactive - Prague, Czech Republic
  82. Deployment Engineer - Bohemia Interactive - Amsterdam, Netherlands
  83. Cleanup Supervisor - Studio Soi - Ludwigsburg, Germany
  84. 3D Artist - Huuuge Games - Helsinki, Finland
  85. 3D Artist - Huuuge Games - Amsterdam, Netherlands
  86. 3D Artist - Huuuge Games - Warsaw, Poland
  87. Editor - Flying Bark Productions - Sydney, Australia
  88. VFX Supervisor - Flying Bark Productions - Sydney, Australia
  89. Producer - Funcom ZPX - Lisbon, Portugal
  90. Animator, 3D - Supercell - Shanghai, China
  91. VFX Artist - Supercell - Shanghai, China
  92. Environment Artist - Supercell - Helsinki, Finland
  93. VFX Artist, 2D - Supercell - Helsinki, Finland
  94. Animator, 3D - Steamroller Animation - Vancouver, British Columbia, Canada
  95. Project Manager - Tiny Studios - London, England
  96. Generalist, 3D - Digital Banana Studio - Angoulême, France
  97. Generalist, 3D - Digital Banana Studio - Paris, France

Are you a studio who is hiring?

Send us your job opening to hello@doublejumpacademy.com and you will be added to the next job openings list.

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I have worked with Urban in the Past on a workshop and with Corbin as FX supervisor during my time at ILP. They are both extremely creative, passionate and always put helping the people around them up to the for front. I couldn't imagine a better team of people to put together a school like DoubleJump. Always people and education first.

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Head of CG & Simulation MPC Adelaide

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Eddie Chew

Owner & Creative Director
Griffin Animation Studios

"William goes in depth into his workflow and approach he takes to creating large scale environments, u get to understand his thinking behind the why he does things not just the how. There is some comp tricks taught along the way in nuke as well that have been helpful to apply to my own projects to elevate them just that bit more even if environments Isn't my main focus. Of course as well the huge community of DoubleJump is a bonus always ready to help when u need it with a bunch of friendly folks."

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Fx Artist/TD - Enrolled in: Epic Environments for Movies

SHELDON SCHWARTZ

This was done under - Unreal Engine Complete Automotive Masterclass

"Learning VFX can be a daunting task, especially when you’re not sure what sources and practices you can rely on and follow. Urban is a master of his craft and delivers high-end, quality content that you can trust to keep you on track in your professional development. I have greatly benefitted and grown as an artist from his invaluable industry knowledge, that often times can’t be found anywhere else. If you want to learn how to produce industry quality effects at the highest level you won’t want to miss anything from of Urban Bradesko."

Jesse Henning

Senior VFX Artist at Atomic Arcade

"Having worked with Urban for many years. I can strongly recommend engaging with DoubleJump. This team covers a wide range of skill-sets combined with their wide array of contacts in the Visual Effects Industry. They are striving to create a hub for beginners to experts alike. Equally strengthening various Studios toolsets and team members. In DoubleJump I entrust!"

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CG Supervisor at Axis Studios

Luca Goury

This was done under - Unreal Engine Complete Automotive Masterclass