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VFX & CGI Job Openings // 14.5.2024

JOB OPENINGS
June 6, 2024
Interviewed by:
Eva Maganja

Please reshare to help spread the word to anyone still searching for opportunities in the industry!

𝗟𝗲𝘁'𝘀 𝗿𝗲𝗮𝗰𝗵 𝗮𝘀 𝗺𝗮𝗻𝘆 𝗽𝗲𝗼𝗽𝗹𝗲 𝗮𝘀 𝘄𝗲 𝗰𝗮𝗻. 🚀

Credits:

This list was compiled from an animation/VFX/game industry job postings goggle spreadsheet , team seach on Linkedin and job openings we received via email from studios:

  • Animator - One Man Studio - Remote - Horsham, England - Link
  • Technical Animator - One Man Studio - Remote - Horsham, England - Link
  • UI Artist - One Man Studio - Remote - Horsham, England - Link
  • VFX Artist - One Man Studio - Remote - Horsham, England - Link
  • Producer - ILM - On-Site - Sydney, Australia - Link
  • CG Supervisor - ILM - On-Site - Mumbai, India - Link
  • CG Supervisor - Disney Television Animation - On-Site - Glendale, California, United States - Link
  • 3D Artist - UnusuAll - Remote - Madrid, Spain - Link
  • Unity Developer - UnusuAll - Remote - Madrid, Spain - Link
  • QA Analyst - Big Viking Games - Remote - Toronto, Ontario, Canada - Link
  • Hard Surface Artist - That's No Moon - On-Site or Remote - Los Angeles, California, United States - Link
  • Design Director - Raven Software - On-Site - Middleton, Wisconsin, United States - Link
  • Producer - Raven Software - On-Site - Middleton, Wisconsin, United States - Link
  • Concept Artist - Amber - Remote - Guadalajara, Mexico - Link
  • Animator, 3D - Bumpybox - On-Site - Cardiff, Wales - Link
  • Compositor - Bumpybox - On-Site - Cardiff, Wales - Link
  • Layout Artist, 3D - Bumpybox - On-Site - Cardiff, Wales - Link
  • Modeler/Texture Artist - Bumpybox - On-Site - Cardiff, Wales - Link
  • 2D/3D Artist - Electric Square - Hybrid - Dublin, Ireland - Link
  • Art Director - Electric Square - Hybrid - Dublin, Ireland - Link
  • Designer - Electric Square - On-Site - Dublin, Ireland - Link
  • Programmer - Electric Square - On-Site - Dublin, Ireland - Link
  • Technical Director - Electric Square - On-Site - Dublin, Ireland - Link
  • Animator, 3D - Pixel Zoo - On-Site - Brisbane, Australia - Link
  • Compositor - Pixel Zoo - On-Site - Brisbane, Australia - Link
  • Head of Lighting - Pixel Zoo - On-Site - Brisbane, Australia - Link
  • Lighting Artist - Pixel Zoo - On-Site - Brisbane, Australia - Link
  • VFX Artist - Pixel Zoo - On-Site - Brisbane, Australia - Link
  • Character Artist - d3t - On-Site - Runcorn, England - Link
  • VFX Artist - Playground Games - Hybrid - Leamington Spa, England - Link
  • Compositor - Nexus Studios - On-Site - London, England - Link
  • Recruiting Coordinator - Discord - All options - San Francisco, California, United States - Link
  • Producer - Supercell - On-Site - Seoul, South Korea - Link
  • QA Director - Firewalk Studios - On-Site - Bellevue, Washington, United States - Link
  • Animator, 3D - Untold Studios - Remote - London, England - Link
  • Animator, 3D - PFX - On-Site or Remote - Prague, Czech Republic - Link
  • UI/UX Designer - Techland - All options - Warsaw, Poland - Link
  • UI/UX Designer - Techland - All options - Wrocław, Poland - Link
  • Colorist - Cheeky Little - On-Site - Manly, Australia - Link
  • Production Coordinator - Cheeky Little - On-Site - Manly, Australia - Link
  • Script Coordinator - Cheeky Little - On-Site - Manly, Australia - Link
  • Sound Designer - DigixArt - On-Site - Montpellier, France - Link
  • Software Engineer - Sony Interactive Entertainment - On-Site - Petaling Jaya, Malaysia - Link
  • Senior Character Artist - 2K - Hybrid - Valencia, Spain - Link
  • Combat Designer - Intrepid Studios - On-Site - San Diego, California, United States - Link
  • Associate Game Designer - Intrepid Studios - On-Site - San Diego, California, United States - Link
  • HR Manager - Intrepid Studios - On-Site - San Diego, California, United States - Link
  • Associate Producer - Intrepid Studios - On-Site - San Diego, California, United States - Link
  • Producer - Intrepid Studios - On-Site - San Diego, California, United States - Link
  • Senior Producer - Intrepid Studios - On-Site - San Diego, California, United States - Link
  • QA Tester - Intrepid Studios - On-Site - San Diego, California, United States - Link
  • Senior UX Designer - King - On-Site - London, England - Link
  • Senior UX Designer - King - On-Site - Berlin, Germany - Link
  • Senior UX Designer - King - On-Site - Barcelona, Spain - Link
  • Senior UX Designer - King - On-Site - Stockholm, Sweden - Link
  • FX Artist - Jellyfish Pictures - Hybrid - London, England - Link
  • Biome Artist - Gunzilla Games - On-Site - Frankfurt, Germany - Link
  • Development Director - Splash Damage - On-Site - Bromley, England - Link
  • QA Game Tester - Gameloft - Hybrid - Yogyakarta, Indonesia - Link
  • Gameplay Animator, 3D - Naughty Dog - On-Site - Santa Monica, California, United States - Link
  • Audio Director - Larian Studios - On-Site - Guildford, England - Link
  • Cinematic Animator, 3D - Ubisoft - Hybrid - Montreal, Québec, Canada - Link
  • HR Business Partner - Ubisoft - Hybrid - Montpellier, France - Link
  • Audio Designer - Ubisoft - Hybrid - Singapore, Singapore - Link
  • Head of Art and Animation - Sports Interactive - Remote - London, England - Link
  • Producer - Epic Games - On-Site - Bellevue, Washington, United States - Link
  • Producer - Epic Games - On-Site - Cary, North Carolina, United States - Link
  • UX Designer - Epic Games - On-Site - Cary, North Carolina, United States - Link
  • Animator, 3D - Scopely - All options - London, England - Link
  • Animator, 3D - Scopely - All options - Dublin, Ireland - Link
  • Animator, 3D - Scopely - All options - Lisbon, Portugal - Link
  • Animator, 3D - Scopely - All options - Barcelona, Spain - Link
  • HR Advisor - Rockstar Games - On-Site - Dundee, Scotland - Link
  • Graphic Designer - Rockstar Games - On-Site - Manhattan, New York, United States - Link
  • VFX Artist - Turtle Rock Studios - All options - Lake Forest, California, United States - Link
  • Concept Artist - People Can Fly - Hybrid - Montreal, Québec, Canada - Link
  • Senior Environment Artist - People Can Fly - Hybrid - Montreal, Québec, Canada - Link
  • Senior Level Artist - People Can Fly - Hybrid - Montreal, Québec, Canada - Link
  • Senior Materials Artist - People Can Fly - Hybrid - Montreal, Québec, Canada - Link
  • Senior QA Tester - People Can Fly - On-Site - Montreal, Québec, Canada - Link
  • Software QA Engineer - EA SPORTS - On-Site - Kuala Lumpur, Malaysia - Link
  • Producer Intern - EA SPORTS - On-Site - Orlando, Florida, United States - Link
  • Mid/Senior FX Artist - Fin Design + Effects - On-Site - Sydney, Australia - Link
  • Creative Director - Rodeo FX - Hybrid - Montreal, Québec, Canada - Link
  • Mid Producer - Rodeo FX - Hybrid - Montreal, Québec, Canada - Link
  • CFX Artist - Lola Post Production - On-Site - London, England - Link
  • Senior Crowd TD - Lola Post Production - On-Site - London, England - Link
  • Mid Line Producer - Lola Post Production - On-Site - London, England - Link
  • Rigging TD - Lola Post Production - On-Site - London, England - Link
  • Producer - One of Us - Hybrid - London, England - Link
  • Production Assistant, PitStop Productions, On-Site, Barnsley, England, Link
  • Animation Director, Little Moon Animation, On-Site, Dublin, Ireland, Link
  • CG Supervisor, Little Moon Animation, On-Site, Dublin, Ireland, Link
  • Unreal Artist, Little Moon Animation, On-Site, Dublin, Ireland, Link
  • Character Artist, Vertpaint Studios, Remote, Northampton, England, Link
  • 3D Artist, Realmforge Studios, Hybrid, Munich, Germany, Link
  • FX Artist, Giant Animation, All options, Dublin, Ireland, Link
  • Compositor, Rising Sun Pictures, On-Site, Adelaide, Australia, Link
  • Animator, 3D, Capsule Studio, Hybrid, Paris, France, Link
  • Compositor, Barnstorm Visual Effects, Remote, Montreal, Québec, Canada, Link
  • Groom Artist, Barnstorm Visual Effects, Remote, Vancouver, British Columbia, Canada, Link
  • Pipeline Supervisor, SPINVFX, On-Site, Toronto, Ontario, Canada, Link
  • Compositor, Black Kite Studios, On-Site, London, England, Link
  • Compositor, Black Kite Studios, On-Site, London, England, Link
  • Pipeline Developer, Black Kite Studios, Hybrid, London, England, Link
  • VFX Artist, Black Kite Studios, Lead, On-Site, London, England, Link
  • VFX Supervisor, Black Kite Studios, Manager / Supervisor, On-Site, London, England, Link
  • Technical Animator - TLM - Remote - Irvine, California, United States - Link
  • Animator, 3D - Ubisoft - Hybrid - Montreal, Québec, Canada - Link
  • Game Director - Italic Pig - Remote - Holywood, Ireland - Link
  • Level Designer - Italic Pig - Remote - Holywood, Ireland - Link
  • Narrative Designer - Italic Pig - Remote - Holywood, Ireland - Link
  • Rigging Artist - Italic Pig - Remote - Holywood, Ireland - Link
  • Animator, 3D - Reflections - Hybrid - Leamington Spa, England - Link
  • Gameplay Programmer - Reflections - Hybrid - Leamington Spa, England - Link
  • Level Designer - Reflections - Hybrid - Leamington Spa, England - Link
  • Animator, 3D - Reflections - Hybrid - Newcastle, England - Link
  • Gameplay Programmer - Reflections - Hybrid - Newcastle, England - Link
  • Level Designer - Reflections - Hybrid - Newcastle, England - Link
  • Localization Manager - Sharkmob - On-Site - Malmö, Sweden - Link
  • Backend Software Engineer - Wolfjaw Studios - All options - Troy, New York, United States - Link
  • CFX TD - Framestore - Hybrid - Melbourne, Australia - Link
  • Groom Artist - Framestore - Hybrid - Melbourne, Australia - Link
  • Background Artist, 2D - Wackytoon Studio - On-Site - Kolkata, India - Link
  • Render Developer - Wargaming - On-Site - Prague, Czech Republic - Link
  • QA Automation Team Lead - Wargaming - On-Site - Belgrade, Serbia - Link
  • 2D/3D Artist - DPS Games - On-Site - Guildford, England - Link
  • Game Designer - Kolibri Games - Hybrid - Berlin, Germany - Link
  • Surfacing Artist - Lightbox Animation Studios - Remote - Madrid, Spain - Link
  • Senior Publishing Producer - People Can Fly - Hybrid - Montreal, Québec, Canada - Link
  • Unreal Environment Artist - Perception - On-Site - Secaucus, New Jersey, United States - Link
  • 2D Animator - Red Monk Studio - On-Site - Milan, Italy - Link
  • 3D Generalist - ORKA Film - On-Site - Warsaw, Poland - Link
  • Producer - VANDAL - On-Site - Sydney, Australia - Link
  • Technical Artist - FuturLab - All options - Hove, England - Link
  • 3D Animator - Ubisoft - Hybrid - Halifax, Nova Scotia, Canada - Link
  • 2D/3D Artist - TapBlaze - On-Site - Los Angeles, California, United States - Link
  • UX Designer - People Can Fly - Hybrid - Warsaw, Poland - Link
  • 2D/3D Animator - Zynga - Hybrid - Bangalore, India - Link
  • Senior Technical Artist - Zynga - Hybrid - Carlsbad, California, United States - Link
  • 3D Artist - Techland - Hybrid - Warsaw, Poland - Link
  • 3D Artist - Techland - Hybrid - Wrocław, Poland - Link
  • Foliage Artist - Sucker Punch - All options - Bellevue, Washington, United States - Link
  • VFX Artist - Eidos-Montreal - Hybrid - Montreal, Québec, Canada - Link
  • Senior Gameplay Animator, 3D - Cliffhanger Games - Hybrid - Vancouver, British Columbia, Canada - Link
  • Senior Gameplay Animator, 3D - Cliffhanger Games - Hybrid - Austin, Texas, United States - Link
  • Senior Gameplay Animator, 3D - Cliffhanger Games - Hybrid - Marina Del Rey, California, United States - Link
  • Senior Gameplay Animator, 3D - Cliffhanger Games - Hybrid - Orlando, Florida, United States - Link
  • Senior Gameplay Animator, 3D - Cliffhanger Games - Hybrid - Redwood City, California, United States - Link
  • Senior Gameplay Animator, 3D - Cliffhanger Games - Hybrid - Seattle, Washington, United States - Link
  • Senior UI Artist - Scopely - Hybrid - Dublin, Ireland - Link
  • Senior UI Artist - Scopely - Hybrid - Barcelona, Spain - Link
  • Senior UX Designer - Scopely - Hybrid - Barcelona, Spain - Link
  • Lead 2D Artist - Scopely - All options - Culver City, California, United States - Link
  • Senior Character Artist - Scopely - Remote - Culver City, California, United States - Link
  • Senior Technical Artist - Rockstar Games - On-Site - Carlsbad, California, United States - Link
  • Associate VFX Artist - High Moon Studios - On-Site - Carlsbad, California, United States - Link
  • Character Artist - EA SPORTS - On-Site - Vancouver, British Columbia, Canada - Link
  • UI/UX Designer - Epic Games - On-Site - Montreal, Québec, Canada - Link
  • Gameplay Animator, 3D - Epic Games - On-Site - Cary, North Carolina, United States - Link
  • Rigging Artist - Filmic Art - Remote - Stockholm, Sweden - Link
  • FX Artist, 2D - Boulder Media - Hybrid - Dublin, Ireland - Link
  • Animator, 3D - Rising Sun Pictures - On-Site - Adelaide, Australia - Link
  • Production Coordinator - Rising Sun Pictures - On-Site - Adelaide, Australia - Link

Are you a studio who is hiring?

Send us your job opening to hello@doublejumpacademy.com and you will be added to the next job openings list.

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I have worked with Urban in the Past on a workshop and with Corbin as FX supervisor during my time at ILP. They are both extremely creative, passionate and always put helping the people around them up to the for front. I couldn't imagine a better team of people to put together a school like DoubleJump. Always people and education first.

JURI BRYAN

Head of CG & Simulation MPC Adelaide

"DoubleJump Academy has an amazing amount of free workshops and high-end videos which we recommend for any Visual FX artists. And if you are a beginner, this needs to be the first resource to break into the CGI industry!"

Eddie Chew

Owner & Creative Director
Griffin Animation Studios

"William goes in depth into his workflow and approach he takes to creating large scale environments, u get to understand his thinking behind the why he does things not just the how. There is some comp tricks taught along the way in nuke as well that have been helpful to apply to my own projects to elevate them just that bit more even if environments isnt my main focus. Of course as well the huge community of DoubleJump is a bonus always ready to help when u need it with a bunch of friendly folks."

Sam Savage

Fx Artist/TD - Enrolled in: Epic Environments for Movies

SHELDON SCHWARTZ

This was done under - Unreal Engine Complete Automotive Masterclass

"Learning VFX can be a daunting task, especially when you’re not sure what sources and practices you can rely on and follow. Urban is a master of his craft and delivers high-end, quality content that you can trust to keep you on track in your professional development. I have greatly benefitted and grown as an artist from his invaluable industry knowledge, that often times can’t be found anywhere else. If you want to learn how to produce industry quality effects at the highest level you won’t want to miss anything from of Urban Bradesko."

Jesse Henning

Senior VFX Artist at Atomic Arcade

"Having worked with Urban for many years. I can strongly recommend engaging with DoubleJump. This team covers a wide range of skill-sets combined with their wide array of contacts in the Visual Effects Industry. They are striving to create a hub for beginners to experts alike. Equally strengthening various Studios toolsets and team members. In DoubleJump I entrust!"

Hudson Martins

CG Supervisor at Axis Studios

Luca Goury

This was done under - Unreal Engine Complete Automotive Masterclass