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With the Pros.
Learn only what works - directly from working professionals.
Streamlined workshops that skip the fluff and build real skills.
Expect hard work. Get real results. Faster.

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Our workshops don’t just teach: they launch careers.
Students leave with production-ready shots and portfolios built to impress the industry’s toughest critics.
Sükrü Cengil
Art Director >> Head of Design Visualization Volkswagen AG
Sheldon Schwartz
Pierre Carvin
Freelance FX artist
Sükrü Cengil
Art Director >> Head of Design Visualization Volkswagen AG
Steve Jones
Motion Graphics Lead
Harold Azmed Jiménez (Azumedo)
Sükrü Cengil
Art Director >> Head of Design Visualization Volkswagen AG
Emmanuel Thervil
Luca Goury
Automotive CGI | Visualisation Artist
Arjun CL
Julien Goffinet
FX Artist
Matheus Ventura
Winner: International
Automotive Movie Awards
Luca Goury
Automotive CGI | Visualisation Artist
Jai Thomas
FX Artist
Sachin Soni
Oval Labs
Realtime Rendering Research
Sükrü Cengil
Art Director >> Head of Design Visualization Volkswagen AG
Luca Goury
Automotive CGI | Visualisation Artist
Sükrü Cengil
Art Director >> Head of Design Visualization Volkswagen AG
Sükrü Cengil
Art Director >> Head of Design Visualization Volkswagen AG
Steve Jones
Motion Graphics Lead
Game Destruction in Unreal Engine: From Theory to Mastery
with
Grayson Cotrell
We all love to blow sh!t up. Name your favorite video game (we’ll wait). Probably a decent amount of explosions and destruction in that one, yes? Well, what if there was a workshop that not only allowed you to blow sh!t up, but it put YOU in the drivers seat and taught you how to art-direct those very explosions and destruction elements? Well, there is, and it’s taught by our very own Grayson Cotrell.
Instant Access
25 hr
Intermediate
Master Lighting and Rendering in Houdini (Solaris + Karma)
with
Alex Toth
Do your projects seem to fall flat toward the end? Always grasping for that extra 10% but never quite getting there? Want to get a leg up on the competition? Here’s a hint: look at your lighting, rendering, and compositing. I mean, really look. That’s where the extra 10% lives.
Instant Access
24 hr
Intermediate
Recreating the Flesh Portal in Houdini
with
Patricia Pérez Collado
We’ve all watched a film or cinematic that impresses us beyond belief and inspires us to create amazing artwork. Over the years, Blizzard Entertainment’s Cinematics Department has consistently delivered the goods and inspired generations of artists. One such artist is Patricia Pérez Collado. Inspired by the Diablo IV announcement cinematic: By Three They Come, she decided to tackle one of the more challenging FX in the short...Lilith’s Flesh Portal.

Instant Access
3 hr
Intermediate
Mastering Ocean Simulations in Houdini
with
Dominic Tiedeken
Ocean simulations are incredibly complex and technical tasks which require years of trial and error, thousands of hours of simulations, and more than a few pints of rum to master. If only there was a vessel to glide along the meshed surface, avoid the maelstroms of FLIP hell, and create believable simulations that evoke the smell of salty air and the sounds of seagulls in the distance...Arrrr, Maties!
Instant Access
29 hr
Intermediate
Intro to Cinema 4D for Cinematics
with
David Sujono
Have a story you need to tell, but feel lost in the complexity of it all? Want to compete in those online 3D Challenges and break into the top 100? Tired of starting projects only to give up a few weeks later? Well look no further! In this intro to Cinema4D workshop, taught by FX artist and 3D Challenge veteran David Sujono, you’ll learn how to craft an idea, plan a project, and see it through to the end. David will take you from a novice C4D user, to someone who can craft a sequence that will capture the imagination and allow you to flex those creative muscles.
Stop wasting time on endless iterations and complex code that leaves your head spinning. Learn the tools and techniques necessary to streamline your workflow and let those creative juices flow. Why are you still reading this!? Enroll today and show us what you’ve got!
Instant Access
11 hr
Beginner
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Intro to Worldbuilding and environments
Ahmed Khelladi
Relese date:
28 January
Intro to Blender transformation program
Nikodem Bredlich
Relese date:
TBA
Advanced Destruction in Houdini
William Wallace
Relese date:
TBA
Houdini / Solaris in Production: From Studio to Freelancer
Nick Tsimiklis
Relese date:
TBA
Tornado FX in Houdini
Dan Chamberlin
Relese date:
TBA
CFX In Houdini
Milen Piskuliyski
Relese date:
TBA
Personal Projects from A-Z in Houdini
Martin Jaud
Relese date:
TBA
Bespoke FX in Houdini
Moisés Rejano
Relese date:
TBA

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community events

community events
Webinar: Master Lighting and Rendering in Houdini (Solaris + Karma) with Alex Toth
Nov 28, 2025
Webinar: Jordan Allen - Unlocking the Magic of Houdini
Nov 29, 2025
2026 Workshops Roadmap Revealed, Behind the Scenes & Live Q&A
Dec 5, 2025
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Project-Based Learning

Together with your instructor, you can build an entire project, add it to your portfolio, and get hired.

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Our instructors lead the workshops/masterclasses with extensive real-world experience & knowledge, and with their passion for teaching.

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1:1 Mentoring
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June 11, 2025
COMMUNITY

🎉 Celebrating 2 Million Views on Firmware

February 28, 2025
INTERVIEW

Fallout Texture Artist Jonas Ganser’s Journey & Career Lessons

February 3, 2025
INTERVIEW

From Hobbyist to Blockbuster VFX Artist: The Journey of Alejandro Rivas Llave

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Reviews

Connect with a Global
Community of VFX Artists

"Here is a breakdown of my Rogue One shot from the DoubleJump Academy explosions workshop.

I owe my thanks to Ayush Ramana & Urban Bradesko for being such awesome mentors with their willingness to teach all they know, have learnt so much technical skill from you guys and cant wait to keep learning and developing as a Houdini artist.''

Joshua Tucker

Junior FX/Environment Artist | Rising Sun Pictures Graduate

"Urban is always pushing the possibilities of VFX, supported with a masterful grasp of cinematography and storytelling.

His enthusiasm for this is infectious – whenever we talk, I come away with new insight on a matter.

As a teacher, he not only has the eye and skills from his industry experience to create stunning work, but also has a passion for then breaking down and explaining the process in order to help share this knowledge."

Cameron Mitchell

Realtime Supervisor at Axis Studios

Steve Jones

This was done under - Unreal Engine Complete Automotive Masterclass

''I have been learning from Instructor Corbin for several years now, and I must say he is one of the best teachers I have ever had.

His technical expertise is truly incredible, and his teaching methods are outstanding. He explains everything in great detail and takes the time to clarify his technical choices.

This is not just a workshop where you only learn the content presented; he thoroughly explains how to apply the techniques in various other contexts. It’s not a 'push-button' tutorial; instead, we learn the different steps to achieve the desired quality of FX.

A huge thank you to Double Jump for offering such high-quality training with exceptional instructors.''

Sebastien Volpe

"DoubleJump was extremely creative and easy to work with!

They were able to produce incredibly realistic simulations. And took our production to the next level!"

Aaron Sorensen

VFX Supervisor / Director at ZEBRACREATIVE

DoubleJump has been able to put out there from the start something that is very hard to come across: the ideal mix of technical insights shared with great communication skills and superb artistic results that speak for themselves.

How I wish this kind of content had been available much sooner!

Miguel Perez Senent

CG Supervisor at Industrial Light & Magic

Sheldon Schwartz

This was done under - Unreal Engine Complete Automotive Masterclass

“The course helped me to consolidate my experience in automotive cinematic. I already had a little experience through my job in video games but I needed to go a lot further to reach a sufficient level of quality to work in this industry.

I think the course is well structured and very complete. From optimising the 3D model to animation and lighting, it's really good. I really appreciated the little tips that Vasily gave me to learn the best practices in this industry.

Thanks to the course, I'm now able to offer a certain level of service quality for CGI or real-time automotive films. This has enabled me to attract several clients and I'm currently working on a project for one of them

.My experience with DoubleJump has been very positive. The platform is well designed and so is the course system. I had good discussions with Eva and Urban. Also, the discord is a real plus for exchanges between students and the instructor.”

Luca Goury

Luca Goury

This was done under - Unreal Engine Complete Automotive Masterclass

“I bought the Film FX Reverse Engineering masterclass, and I can confidently say it boosted my technical and overall skills as an FX artist very significantly.

Not only did it teach me production-level techniques, but it really switched the mindset I have when dissecting an FX and approaching any type of project.

What really sold this course for me, and what in my opinion makes this the best course for any FX artist, is the following: Corbin’s ability at teaching and making advanced concepts easy to understand.

I immediately felt like I wasn’t following a tutorial, but rather learning a plethora of incredibly useful skills and tools I’ll be using in my career.

I also loved how he encouraged students to actually develop their own shot, rather than copying his step-by-step.

The community is awesome, and the Discord is filled with experienced and talented FX artists.

I received a ton of feedback and help not only from the instructors themselves but also from a lot of members of the community, which helped push my work to the next level.”

Edoardo Maragno

Urban is the kind of sexy combination who not only has a jaw-dropping professional portfolio himself, but also knows how to be a funny and effective instructor. I really love collaborating with him and learning from such a gifted artist.

Urban can show you tricks that are hard to stumble upon without years of experience. He always remembers to explain the "why" behind the setup—and how it brings your shots closer to reality, bridging the last 10~20%. We geek out over reference footage all the time. He has a sharp eye for detail and a genuine passion for what he does.

Mai Ao

Senior Technical Lead of SideFX Labs at SideFX Software

Harold Azmed Jiménez (Azumedo)

The Ultimate Explosions Workshop on DoubleJump is an outstanding course for anyone looking to level up their pyro skills in Houdini.

What I appreciated most was Ayush and Urban’s respect for the student’s time, their approach to complex scenes is broken down into clear, digestible videos, making learning both efficient and practical.

On top of that, the Discord community is full of amazing people who offer valuable feedback and troubleshooting help, making the learning process even smoother.

I’d highly recommend this course to anyone looking to make their next explosion project truly kick-ass!

Jai Thomas

FX Artist

I have worked with Urban in the Past on a workshop and with Corbin as FX supervisor during my time at ILP.

They are both extremely creative, passionate and always put helping the people around them up to the for front. I couldn't imagine a better team of people to put together a school like DoubleJump.

Always people and education first.

Juri Bryan

Head of CG & Simulation MPC Adelaide

Sükrü Cengil

This was done under - Unreal Engine Complete Automotive Masterclass

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